//
//  CountTimeGameScene.h
//  CanYouDoIt
//
//  Created by hoangtx on 7/9/13.
//
//

#ifndef CanYouDoIt_CountTimeGameScene_h
#define CanYouDoIt_CountTimeGameScene_h
#include "cocos2d.h"
using namespace cocos2d;
#include "ScoreAndTimeLayer.h"
#include "MyGameScene.h"
#include "ReadyCountDownLayer.h"
class CountTimeGameScene : public MyGameScene{
public:


    int numberOfSecondsPassed;
    virtual void didShowingFailMessage(float dt);
    virtual void onTick(float dt);
    static CCScene* scene();
    virtual void reset();
    virtual bool init();
    CREATE_FUNC(CountTimeGameScene);
};


#endif
